I really enjoyed this one. The general tone and pacing make for a fun, almost frenetic read, and the main character is just adorable with her sass and attitude.
Damn, but this book is good. It’s another one that reads like pretty much every D&D game I’ve ever played in, and it wouldn’t surprise me to learn the author worked out the plot by simply rolling on a random encounter table for every chapter.
Having thoroughly enjoyed Jen Williams’ first trilogy, The Copper Cat, I came to this book fairly sure it was going to be an enjoyable read, and I’m pleased to say I was right about that. This is one hell of a book, and a more than excellent start to a trilogy. Unlike The Copper Cat, which consisted of three more-or-less standalone novels, this is very definitely the first in an ongoing storyline.
This is a fun book. It reminded me so much of some of my earlier forays into tabletop role-playing, with the mismatched group of heroes crawling through a dungeon and inadvertently unleashing the big bad at the beginning and then going through a number of minor adventures to piece together the macguffin they need to defeat the big bad at the end of the book. I swear I could almost hear the dice clattering across the table at times.
What can I say?
Embers of War is one hell of a book and one I’d definitely recommend to fans of space opera. The characters are well-rounded and captivating, especially Trouble Dog who steals the show in the final act as far as I’m concerned.